DAVID MASSENOT

Multimedia Developer and Software Architect
Web / Desktop / Android / iOS

  • May 2018 - Now
    iBanFirst

    Software Architect

    Determined functionalities and strategies to improve speed, robustness and scalability. Boosted the web platform performance by 30%.
    Encouraged a team of 12 developers to step up with code reviews, support and custom code libraries.

  • January 2018 - April 2018
    Koredge

    Senior Web Developer

    Planned, developed, tested, deployed, and maintained web applications for around twenty customers websites.

  • March 2017 - December 2017
    DBiT

    Senior Analyst Programmer

    Managed front‐end and back‐end development for two web projects.
    Provided tools and functionalities to improve usability.

  • January 2015 - February 2017
    FXLan

    Lead Web Developer

    Worked as a productive and positive lead developer to create a project from scratch, at the head of 4 developers.
    Defended open‐source state of mind, agility and determination.

  • 2013 - 2014
    University of Burgundy

    Substitute teacher

    Delivered classes as a substitute teacher for 6 months in a university (associate's degree).

  • February 2012 - June 2013
    SesamTV

    Multimedia Developer

    Worked as a consultant specialized on rich interface applications.
    Operated development for Bouygues Telecom set‐top box "Bbox"(1 million users).
    Operated development for NDS Technology set‐top box "VooTV".

  • September 2010 - December 2014
    Freelance

    Multimedia Developer

    Worked well independently and within a team setting.
    Managed to develop cross‐platform applications/games with Flash and AIR using my owns frameworks.
    Orchestrated complete project managementwith most customers (about ten).

Framework Limon

'Limon' is a MVC framework based on ActionScript3, built to design complex and rich applications for Flash and AIR. It supports Molehill 3D API and several libraries.

Limon

Application Framework (AS3)

Framework Maxima

'Maxima' is a MVC framework based on ActionScript3, built to design complex games for Flash and AIR. It supports Molehill 3D API and several libraries.

Maxima

Game Engine (AS3)

Artcustomer Frameworks

SERVICES

Differents technologies and differents devices

Web

Web

Native or CMS oriented web applications, using HTML/JS/CSS and PHP/SQL.

Mobile

Mobile / Desktop

Cross-platform applications for mobile and desktop using AIR and Haxe.

Tv

TV

SmartTV applications, using HTML, Flash or AIR for TV.

Portfolio

Some projects I worked on

  • All
  • Web
  • Mobile
close
client

Yams

Web (Flash)
client

Summer 21

Web (Flash)
client

Pirate's Knife

Web (Flash)
client

Bress'Poulos

Web (Wordpress)
client

Rezult

AIR (Android, iOS)
client

Muscle Cars 21 - App

AIR (Android, iOS)
client

Muscle Cars 21

Web (Wordpress)
client

Belle et Sebastien

AIR (Android, iOS)
client

Dicolor - App

AIR (Android, iOS)
client

Dicolor

Web (Wordpress)
client

Artcustomer

Web (Flash)
client

M6 Top Chef

Web (Flash)
client

Velord

AIR (Android)
client

Taittinger

Web (Flash)
client

Julie Pietri

Web (Flash)
client

Skifati

Web (Flash)
client

Deadliners Production

Web (Flash)

Contact

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Availability

Currently in position.